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  1. #1

    [RELEASE] Isle of Mars

    Hello!

    Isle of Mars is a 5v5 map; A central island quickly becomes the focal point of the battle with it playing host to the deciding tib node. Holding it will be no easy task as there are multiple points to attack from with support players not being hindered by the water that surrounds the island. 2 Green and 2 Blue tiberium is up for grabs with green tiberium in a fairly safe location, bringing more focus to the fight.

    Download:

    http://www.strategyinformer.com/pc/c...map/38377.html
    http://www.gamefront.com/files/20029..._Mars_AINS_zip

    Video



    How to install:

    1: Extract the Isle_of_Mars_AINSfolder to your map directory. For vista/7, this will be C:\users\<username>\appdata\roaming\command and conquer 4\maps
    2: Play

    Known issues: AI is square peg round hole diptarded at times. Still gives as good a game as any other map though

    Thanks to Incia and Fyre577 for helping me test

    Hope you enjoy the map!

    Noodlesocks
    x
    Last edited by Noodlesocks; 03-02-2011 at 09:18 PM.

  2. #2
    And screenshots since new forums don't allow more than 4 images/video





  3. #3
    Captain Incia's Avatar
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    I wish they would have borrowed the water from RA 3 to C&C world too :/

    Just the water effects, not base building on water and boats, but hover units etc crossing rivers like these, and air versus air fights over water, units falling down from the sky and dropping into the water splashes.
    Instead the water is just an impassable texture with no effects, just like in C&C 3. Shoot a nuke in the water and nothing happens. :/

  4. #4
    Corporal Spider_pig_rocks's Avatar
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    Map looks very nice, and I agree with you Incia, the water is out of place in C&C4

    The difference between genius and stupidity is that genius has its limits -- Albert Einstein

  5. #5
    Corporal DavoPlayer's Avatar
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    if your AI acts up, you can use those 'dummytargets' to show the AI where the main defensive places should be.

    they appear as 3d red dots in worldbuilder.

  6. #6
    Where would I find these dummytargets?
    You should be happy you are alive. I am =)
    NEW KANE@S WRATH MAP< YO!

  7. #7
    Corporal DavoPlayer's Avatar
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    you need to experiment with one of these dummy options, either this one or the cpdummytarget.


  8. #8
    Captain Incia's Avatar
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    Interesting, could give those a try myself...

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Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.