Unit profiles are back and here to stay every week through launch; we'll be profiling a new GDI or Nod unit in Command & Conquer 4 at our new Factions section of our website. Each unit profile will have a short video displaying their primary abilities, historical background, and battlefield specifications so you know exactly what it's primary attack purpose is.
A common complaint amongst the veterans of the Second Tiberium War on active duty during the Third was the lack of a fast-moving, hard-hitting patrol vehicle - such as the MLRS Mk.II hovertank - within the GDI arsenal. While groups such as the Steel Talons group were capable of crushing any Nod battalion foolish enough to hold their ground, the Brotherhood's disparate and highly mobile "hit & run" strike cells consistently eluded GDI's reach. It was the inception of the Tiberium Control Network that changed GDI Strategic Command views on battlefield mobility, resulting in the reinstatement of the MLRS program and the resultant creation of the GDI Sandstorm MLRS.
Click here to read the entire GDI Sandstorm unit profile, complete with video and concept art.